|
![](/i/fill.gif) |
Hi tracers!
Finally, I managed to get my first fractal object rendered - a cube with
cubes in its corners with cubes in their corners with cubes in their
corners with cubes...
I also tried radiosity for the first time... but as I wanted to recur
deeper than just four levels, I constantly got the error message "Too
many nested objects" - despite only about 40.000 single cubes in the
scene, for which my 256 megs should be more than sufficient. Switching
of light and/or vista buffers had no effect on this, neither did
cancelling of auto bounding... so I really ask myself what goes wrong!
See you in Khyberspace!
Yadgar
Post a reply to this message
|
![](/i/fill.gif) |